Testimonial

I've been using SN Systems tools since PSOne®. IOP programming started with PlayStation®2 and from the beginning ProDG supported this, which was good news for the few IOP programmers around at the time. I quickly bought the tools and started using them, and though you would think there were hardly any users of the IOP, SN responded quickly to any problems and requests I had on the IOP side.

What really helped was the speed of their support - it was so quick that I hardly noticed the time difference. I think this is down to the well-structured Japanese support system as well as the enthusiasm of the toolmakers themselves. 

Kiyohiko Yamane
Department Manager
KCET

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Toolchain Engineers

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Within the team, emphasis is placed on designing robust and maintainable applications.

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